---
title: Casualties Unknown Commands: Console Guide and Cheat List
description: How to open the console, which commands are confirmed, and menu mods that replace typing.
url: https://casualtieswiki.wiki/mods/console-commands/
---

Mods

# Casualties Unknown commands
Using the console safely

- 1 **Back up your save**Copy the save folder before experimenting

- 2 **Open the console**The backtick key by default, reported by players

- 3 **Type help**Lists the commands in your build

- 4 **Test on a throwaway run**Commands can wipe settings or break a run

_A short routine for testing without losing a run. Command names come from official patch notes and recordings._

**Short answer:** Casualties Unknown has a built-in developer console, no mods needed. Players open it with the backtick key (```) reported and type `help` to list what your build supports. Official patch notes name commands such as `heal`, `starterkit` and `floodfill`. confirmed

The console is a testing tool the developer left in. People use it to practise injuries, explore layers or recover from a bug. It can also end a run, so test on one you do not care about.

## How do you open the Casualties Unknown console?

Press the backtick key, usually above Tab on a US keyboard. reported On other layouts that key may be somewhere else, or need a modifier. If nothing happens, check your keyboard layout first, then try a [dev menu mod](#is-there-a-menu-instead-of-typing), which works from a function key.

Close it with the same key. Players search for this often, because the console stays on top of the game until you dismiss it.

## Which commands are officially confirmed?

These appear by name in the developer’s patch notes. confirmed

| Command | What the notes say | Source version |
| --- | --- | --- |
| `heal` | Stops all timed durations and became more consistent | 6.0, 7.0 |
| `starterkit` | Improved in 7.0; gives a kit to the player | 7.0 |
| `floodfill` | Added in 7.0 | 7.0 |
| `nukeplayerprefs` | Added in 6.1 | 6.1 |
| no-clip | Now resets across scenes | 6.0 |
| Spawning items | An item spawned on the player is picked up automatically | 6.0 |
| Visual commands | “Some new visual commands” were added | 6.0 |

Patch notes rarely explain syntax, so use `help` for the arguments in your build.

`nukeplayerprefs` sounds like a settings reset, and the name suggests it wipes stored preferences. Do not run it unless you mean to, and back up your saves first.

## What are the most useful commands?

Players mostly use the same small set. The forms below are as reported by players and shown in recordings. reported

| You want to | Try |
| --- | --- |
| Give yourself an item | `spawn ` |
| Spawn more than one of something | `repeat `, as seen in [this recording](https://www.youtube.com/watch?v=55E9MII4pBQ&t=3029s) confirmed |
| Get a random kit of gear | `starterkit` |
| Fix your character | `heal` |
| Fly through walls | `noclip` |
| See every command | `help` |

Item ids are often the plain item name in lower case, but some differ from what the game shows. A wrong id usually fails without harm, so try a shorter form or search the [community wikis](https://scavprototype.wiki.gg/wiki/Commands), which keep longer lists. Those lists are community-maintained, so check them against `help`.

## Is there a menu instead of typing?

Yes. Two mods give you a graphical menu, and both need [BepInEx](https://casualtieswiki.wiki/mods/how-to-install-mods/). confirmed

- **[Casualties Unknown Dev Menu](https://www.nexusmods.com/scavprototype/mods/130):** opens with F1, and offers item spawning with search, God Mode, noclip, fullbright, teleport, skill and vitals editing, live body diagnostics and a console input. Its author marked the last version as the final update, written for Demo 7.0.1, so it may not work on the full game.

- **[Item spawner menu](https://www.nexusmods.com/scavprototype/mods/1):** a simple menu for spawning items without typing commands.

## Do commands disable achievements or saves?

The full game adds 40 Steam achievements, per the developer’s [launch post](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1846651706677603). confirmed We could not find an official statement on whether console use blocks them. Until someone tests this on the full release, assume it might, and keep a clean run for achievements.

Commands do not stop you saving as far as players report, but they can leave a run in a strange state. One common example is getting stuck after teleporting into terrain. reported

## What can you practise with the console?

The console is a good way to learn systems that are hard to study mid-run. Try these on a throwaway save:

- Spawn dressings and practise the [bandage minigame](https://casualtieswiki.wiki/health/bleeding-and-blood/) before you need it.

- Spawn a defibrillator and read what the [heart panel](https://casualtieswiki.wiki/health/heart-and-stroke/) shows in each state.

- Jump ahead to a later layer to see [what it contains](https://casualtieswiki.wiki/layers/all-layers/), then start over without the spoiler bothering you.

- Spawn an enemy you keep dying to, and learn its timing from the [enemy list](https://casualtieswiki.wiki/layers/enemies-and-traps/).

## Is using commands cheating?

It is a single-player game with difficulty options in the main menu, so it is your run. The co-op mod’s page notes it has no anti-cheat and that many of its settings are changed through the console, which is another reason to only host friends. Use [run settings](https://casualtieswiki.wiki/layers/run-settings-and-modifiers/) first if you just want the game a little easier.

## Sources
Last checked 9 November 2026. Marks: confirmed = official notes, in-game text or a recording of the game; reported = two or more players; unverified = one source.

- [7.0 Demo Update notes, Steam](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1834602721186794) · floodfill, starterkit, heal

- [v6.0 Patch Notes, Steam](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1830163047266090) · heal, no-clip, spawning

- [6.1 Demo Patch Notes, Steam](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1830797770233957) · nukeplayerprefs

- [Casualties Unknown Dev Menu 7.0.1 on Nexus Mods](https://www.nexusmods.com/scavprototype/mods/130)

- [Item spawner menu on Nexus Mods](https://www.nexusmods.com/scavprototype/mods/1)

- [Player recording using the console](https://www.youtube.com/watch?v=55E9MII4pBQ&t=3029s) · spawn and repeat, 50:29

## More in Mods

- [Best mods The most downloaded mods, what each one changes and how to combine them.](https://casualtieswiki.wiki/mods/best-mods/)

- [How to install mods Step-by-step BepInEx setup for Windows, Linux and Steam Deck, and why a mod might not load.](https://casualtieswiki.wiki/mods/how-to-install-mods/)

- [Multiplayer How to install the Casualties Together co-op mod, what it changes and why friends cannot join.](https://casualtieswiki.wiki/mods/multiplayer/)

- [Skins Which skin mod to use, how to install skins and how they sync in multiplayer.](https://casualtieswiki.wiki/mods/skins/)
