Mods
Casualties Unknown commands
Using the console safely
- Back up your saveCopy the save folder before experimenting
- Open the consoleThe backtick key by default, reported by players
- Type helpLists the commands in your build
- Test on a throwaway runCommands can wipe settings or break a run
Short answer: Casualties Unknown has a built-in developer console, no mods needed. Players open it with the backtick key (`) reported and type help to list what your build supports. Official patch notes name commands such as heal, starterkit and floodfill. confirmed
The console is a testing tool the developer left in. People use it to practise injuries, explore layers or recover from a bug. It can also end a run, so test on one you do not care about.
How do you open the Casualties Unknown console?
Press the backtick key, usually above Tab on a US keyboard. reported On other layouts that key may be somewhere else, or need a modifier. If nothing happens, check your keyboard layout first, then try a dev menu mod, which works from a function key.
Close it with the same key. Players search for this often, because the console stays on top of the game until you dismiss it.
Which commands are officially confirmed?
These appear by name in the developer’s patch notes. confirmed
| Command | What the notes say | Source version |
|---|---|---|
heal |
Stops all timed durations and became more consistent | 6.0, 7.0 |
starterkit |
Improved in 7.0; gives a kit to the player | 7.0 |
floodfill |
Added in 7.0 | 7.0 |
nukeplayerprefs |
Added in 6.1 | 6.1 |
| no-clip | Now resets across scenes | 6.0 |
| Spawning items | An item spawned on the player is picked up automatically | 6.0 |
| Visual commands | “Some new visual commands” were added | 6.0 |
Patch notes rarely explain syntax, so use help for the arguments in your build.
nukeplayerprefs sounds like a settings reset, and the name suggests it wipes stored preferences. Do not run it unless you mean to, and back up your saves first.
What are the most useful commands?
Players mostly use the same small set. The forms below are as reported by players and shown in recordings. reported
| You want to | Try |
|---|---|
| Give yourself an item | spawn <item id> |
| Spawn more than one of something | repeat <times> <delay> <command>, as seen in this recording confirmed |
| Get a random kit of gear | starterkit |
| Fix your character | heal |
| Fly through walls | noclip |
| See every command | help |
Item ids are often the plain item name in lower case, but some differ from what the game shows. A wrong id usually fails without harm, so try a shorter form or search the community wikis, which keep longer lists. Those lists are community-maintained, so check them against help.
Is there a menu instead of typing?
Yes. Two mods give you a graphical menu, and both need BepInEx. confirmed
- Casualties Unknown Dev Menu: opens with F1, and offers item spawning with search, God Mode, noclip, fullbright, teleport, skill and vitals editing, live body diagnostics and a console input. Its author marked the last version as the final update, written for Demo 7.0.1, so it may not work on the full game.
- Item spawner menu: a simple menu for spawning items without typing commands.
Do commands disable achievements or saves?
The full game adds 40 Steam achievements, per the developer’s launch post. confirmed We could not find an official statement on whether console use blocks them. Until someone tests this on the full release, assume it might, and keep a clean run for achievements.
Commands do not stop you saving as far as players report, but they can leave a run in a strange state. One common example is getting stuck after teleporting into terrain. reported
What can you practise with the console?
The console is a good way to learn systems that are hard to study mid-run. Try these on a throwaway save:
- Spawn dressings and practise the bandage minigame before you need it.
- Spawn a defibrillator and read what the heart panel shows in each state.
- Jump ahead to a later layer to see what it contains, then start over without the spoiler bothering you.
- Spawn an enemy you keep dying to, and learn its timing from the enemy list.
Is using commands cheating?
It is a single-player game with difficulty options in the main menu, so it is your run. The co-op mod’s page notes it has no anti-cheat and that many of its settings are changed through the console, which is another reason to only host friends. Use run settings first if you just want the game a little easier.
Sources
Last checked 9 November 2026. Marks: confirmed = official notes, in-game text or a recording of the game; reported = two or more players; unverified = one source.
- 7.0 Demo Update notes, Steam · floodfill, starterkit, heal
- v6.0 Patch Notes, Steam · heal, no-clip, spawning
- 6.1 Demo Patch Notes, Steam · nukeplayerprefs
- Casualties Unknown Dev Menu 7.0.1 on Nexus Mods
- Item spawner menu on Nexus Mods
- Player recording using the console · spawn and repeat, 50:29